In a few seconds this image will turn orange! This script would work great if you want an
origional image to load first (maybe a black and white) and then a final image to load
over it (the color version of the B&W).
<!--To use this script copy this part into your
<head></head> tag. You need to edit the image location where it says
"YOUR FIRST RELOADED IMAGE" and "YOUR FIRST ORIGIONAL IMAGE" -->
<script language="JavaScript"> function startTime(){ var time= new Date(); hours= time.getHours(); mins= time.getMinutes(); secs= time.getSeconds(); closeTime=hours*3600+mins*60+secs; closeTime+=3; // If you want it to wait loading longer or shorter adjust this number accordingly. Timer(); } function Timer(){ var time= new Date(); hours= time.getHours(); mins= time.getMinutes(); secs= time.getSeconds(); curTime=hours*3600+mins*60+secs if(curTime>=closeTime) reloadimg(); else window.setTimeout("Timer()",1000) } function reloadimg(){ document.img1.src = "YOUR FIRST RELOADED IMAGE" } </script>
<!-- Now put this image any where in your page Body section of your page-->
<img src="YOUR FIRST ORIGIONAL IMAGE" name="img1">
If you want to add more images, you need to add this line to the top script.
document.img2.src = "YOUR SECOND RELOADED IMAGE"
Your top script should now look like this.
<script language="JavaScript"> function startTime(){ var time= new Date(); hours= time.getHours(); mins= time.getMinutes(); secs= time.getSeconds(); closeTime=hours*3600+mins*60+secs; closeTime+=3; // If you want it to wait loading longer or shorter adjust this number accordingly. Timer(); } function Timer(){ var time= new Date(); hours= time.getHours(); mins= time.getMinutes(); secs= time.getSeconds(); curTime=hours*3600+mins*60+secs if(curTime>=closeTime) reloadimg(); else window.setTimeout("Timer()",1000) } function reloadimg(){ document.img1.src = "YOUR FIRST RELOADED IMAGE" document.img2.src = "YOUR SECOND RELOADED IMAGE" } </script>
Now here is the code for the second image.
<img src="YOUR SECOND ORIGIONAL IMAGE" name="img2">